![]() ![]() ![]() Player data is stored on a server level, allowing players to continue their progress and store statistical information regardless of which machine they play on thanks to Taito's NESYS system, previously used on other titles including Battle Gear 3 and Zoid Infinity.Īccordingly for such a high profile title, visitors to Japanese arcades can expect to play the game in a salubrious cockpit-style cabinet, complete with full 5.1 surround sound, although control device information has yet to be revealed. Valve's long awaited sequel to Half-Life is heading to Japanese arcades, following news that arcade veteran Taito has signed a deal with the developer to produce a version for its Type-X arcade hardware for release in the summer of 2005.ĭetails of the game modes included have already been released, with the single player story campaign joined by two online modes competitive Battle mode, and co-operative Mission mode, and both will be playable between anyone visiting Japanese arcades. ![]()
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